-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--[[




]]--
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


local target_prefabs = {
    "pickaxe","shovel","axe"
}

for k, prefab in pairs(target_prefabs) do
    AddPrefabPostInit(prefab,function(inst)
        if not TheWorld.ismastersim then
            return
        end
        if inst.components.tradable == nil then
            inst:AddComponent("tradable")
        end
    end)
end



